Zaddumunz

One of the largest islands in the Empire, the island is a mecca for fledgling adventurers. The island is home to a large number of “nuisance” creatures that for some reason seem to reproduce faster than can be eliminated. Over time, the Empire saw the potential to use the island as a destination piece more than a resource provider. Today there are nine communities that host would-be hunters, heroes, or other like-minded people to see what the adventuring life is all about. Adventurers who come of their own volition to the island must pay a toll for permission explore on the island. Most come as tourists who booked a trip with one of the many guide services to pursue either mundane animals or sometimes even the exotic ones. There are always contracts for people willing to hunt the numerous nuisance species such as gnolls, trolls, hobgoblins, kobolds, orcs and others that roam the lands often “ruining” the hunts or adventures of paying customers.

The island is operated democratically with each community having a mayor and representatives governing the community and an elected governor over the island with representatives from each community. All known races in the world have a presence here.

For more seasoned adventurers, the contractors often hire groups to seek out new or specific fantastic creatures to bring to the island. The more exotic and potentially dangerous the bigger the payout. This is the only place in the Empire that dragons can legally be hunted. Killing one requires payment of a substantial trophy fee.